Cleaning the Cobwebs Off My Quest Journal

Another excellent class resource that covered the basis of game burnout was this Gamasutra article which was, interestingly enough, loosely based on Raph Koster’s Theory of Fun. Starting with the theory that the fun in games comes from learning, it was an easy logical jump how this related to each aspect of the interface, [...]

Pure G.O.L.D. – Oblivion Plugin Develpment

It’s a bit too-little-too-late to the Oblivion mod party. However, I have been doing some plugin development of my own, and decided it might make for an interesting Blog entry if I post up a list of the kind of stuff I’ve done.
Full Entry: Changelog for G.O.L.D. – My Oblivion Mod.
Geldon’s Oblivion Late Development
Description===========The [...]