Posted on March 30, 2008 by geldonyetich
Not everything I have to say is new. (In fact, I imagine that just about everything I’ve written is going to seem old to somebody.) However, a lot of what I write here are significant things in the realm of gaming. Today, I want to talk about an independently-made game I stumbled [...]
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Posted on March 26, 2008 by geldonyetich
For the most part, I’m enjoying Sins of a Solar Empire, but I can’t help but notice that there’s not all that much to it.
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Your typical 4X Genre game is usually a game of establishing a powerful economic base, then racing your way to the top of the technology tree while [...]
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Posted on March 19, 2008 by geldonyetich
I ran across an interesting Internet phenomenon today: “Grow Games.” Before I knew it, 2 1/2 hours of my life were gone.
This solution video would rob you of the challenge if there was one.
The actual game design is simple: You have a number of objects. You use them in a certain order, you [...]
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Posted on March 6, 2008 by geldonyetich
An interesting tangent on a post I wrote up today lead to writing it into a Blog entry because, after all, truly interesting tangents are something I need more of around here.
Here’s the scenario: You’ve a player on your team who has powers that can benefit you (in MMORPG lingo we call this a “buff”) [...]
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Posted on March 1, 2008 by geldonyetich
Lately, if I give my mind sufficient idle cycles, it may meander over to matters of social commentary in ways that only high gas prices and an upcoming presidential election can.
Considering how hopeless it would be to assume that a humble layman (let alone a computer game addict) such as myself could ever have any [...]
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