I’ve been in a rut. I’ve accomplished only a few things over the past couple days:
1. Played the Immortal Defense demo. It’s quite compelling, insofar as pretty geometry meets tower defense, sprinkled with a story about being forced into eternal disembodied servitude, can be.
2. Wrote up the Spellborn Character [...]
Filed under: Life, Original Game Development | 1 Comment »
