Posted on November 27, 2009 by geldonyetich
Having the week of Thanksgiving off from classes has been nice, but I haven’t had a whole lot to feel thankful for. My game design hit a bad turn, and I haven’t actually played many games so much as I have wasted a lot of time this week.
I’m still working on actually establishing a schedule [...]
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Posted on November 15, 2009 by geldonyetich
Reading my save game information, subtracting the 3-12:55 “flying time” statistic from the 1-4:55 “time saved using SETA” statistic, I can say with a fair amount of reliability that I’ve played X3: Terran Conflict over the last week for a solid 2 days, 8 hours. (With up to an additional 4-8 hours lost to resuming [...]
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Posted on November 9, 2009 by geldonyetich
I hate grinds… or so I tell myself. However, perhaps a large part of it involves having an adequate payoff, and something about the dynamic approach to X3’s end game feels as though it has one.
Filed under: Gaming | Tagged: X3 | 1 Comment »
Posted on November 6, 2009 by geldonyetich
I’m not sure what public significance this has, other than perhaps putting myself under a bit of peer pressure to get this done.
Filed under: Life | Tagged: Borderlands, Champions Online, Dragon Age, X3 | 1 Comment »
Posted on November 4, 2009 by geldonyetich
Dragon Age is currently rocking my world.
The main reason why? Final Fantasy XII’s Gambit system is here. As I mentioned last year, I loved the gambit system. It always annoys me that in RPGs that you can’t set up a bunch of standing orders for obvious situations – no brainers are not the kind of [...]
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