Scribbling

I have formally welcomed myself to the bygone era of 4 weeks ago and picked up a copy of Scribblenauts for the Nintendo DS.

Despite Yahtzee panning the game, I actually ended up grabbing it on his inadvertent recommendation, because simply the concept of a game where you can summon tens of [...]

Fallout Break: Star Command

By the end of the second day of Fallout 3, I was at level 18.  I had not been to The Pitt yet, and the main quest was just about to the one-quarter/one-third point of finding Dad.  I had been doing a lot of wandering, dusting off the old quests for advantages I wanted while [...]

There’s A Zombie On My Lawn

Not too long ago, I was busy lambasting PopCap Games’ Peggle on the grounds that the skill component was too far removed – you could only reliably predict 2 or 3 bounces and after that it’s up to luck.
Thus, all the Peggle love out there was sort an indicator that the admirer was, deep down, [...]

Bartle’s Feedback and Dead Space

An eventful weekend.  Not only did I get a little bit of one-to-one feedback from Richard Bartle, but I played through Dead Space.  Both events helped to rekindle an interest in gaming shaken by too much time at the drawing board last week.

Standard Procedure: April 2009

The weekend has come and gone, and I’m getting back to work.   Both trying to find somebody willing to pay me now, while hedging my bets for the future.

Purism and Paragon

Lately, I’ve realized us gaming purists are a weird bunch.  We’ve played so many games that we come to realize what we truly enjoy about them is neither the pretty graphics nor the company we keep but rather the core game mechanic itself, and through practice alone we can recognize it when we sense it.
It’s [...]

Persona 3

According to some Zen books I’ve read, our ego grows a mask of sorts, an interface with reality that grows as we streamline quick ways to get what we want.  However, in doing so it limits us, preventing us from seeing the truth of the situation by being unable to see past our own interfaces.  [...]

Fallout 3 Plugins, Contact, Circuit Defenders

Well, shoot, I’m pretty thoroughly off the game development pony right now.  Considering I’m just sitting around the house applying for work in a smaller-than-usual number of employment opportunities, I probably should try to apply myself a bit too, otherwise my brain is going to implode from sheer disuse.
Over the past few days, I recall [...]

Grappling With Matters Of Sheer Necessity

Though I’m dwindling away the last 2 weeks of it, my academic career lays in burning ruin, just 12 credits from graduation.  It’s back to work for me, right on the cusp of what threatens to be the third great American depression.  At least all that time in the unemployment line will leave a lot [...]

Fixing Fallout 3, Left4Dead, and BYOND

How to Fix Fallout 3
It’s interesting how many hits I received on how much Fallout 3’s ending sucks.   I thought my Warhammer Online PvP Guide was popular, and part of that was because I bandied that about some forums.  However, I’m getting three times the hits from Google searches specifically looking for “Fallout 3 [...]